IGS Games


Cities and Towns




Town Location Population Demographics Description Exports Sights Transportation Conditions Standing Army and Guards Ruler
Vera City Bajaca 150000 80% Human, 5% Merman, 15% Other Capital of Bajaca, the city of beautiful people Clothing, jewelry The senate dome, the avenue of fashionable attire Sea port Courteous 1200 Infantry, 300 Knights, 100 Magicians Speaker of the Senate Tulius Tarberry
Myrth Bajaca 25000 60% Human, 25% Merman, 5% Other The city of laughter Books, children's toys, face paint Hot air balloons Good-Natured 500 Infantry, 50 Magicians Great Jester Xulok Spectus
Xyp Bajaca 18000 80% Human, 10% Merman, 10% Other The beautiful city by the sea Magickal trinkets, perfume The canals Sea port Relaxed 300 Infantry, 120 Magicians Governor Garigula Xanfield
Crescent City Bajaca 12000 80% Human, 10% Hawkman, 10% Other The city in the clouds Books, spices Good-Natured 100 Infantry, 10 Magicians High Priestess Klistrid
Izbania Bajaca 8000 90% Human, 5% Merman, 5% Other The city in the sun, clothing optional Contraceptives, hair dyes Beautiful beaches Sea port Friendly 100 Infantry Governess Therma Dugidian
Twingeville Bajaca 3000 80% Human, 10% Shilting, 5% Elf, 5% Other The town of a thousand shops Mechanical gadgets Gentile 50 Infantry Governor Sagnus Tuderit
Rayg Dania 24000 80% Human, 5% Merman, 5% Goblin, 10% Other Capital of Dania Fish, wheat Lake port Violent 1000 Infantry King Madmund
Indignia Dania 18000 70% Human, 10% Kobald, 10% Goblin, 10% Other Manufacturing town Crossbows, cloth, dyes The zoo Unfriendly 700 Infantry, 10 Assassins Duke Gigurd Magus
Vrume Dania 12000 80% Human, 10% Goblin, 10% Other Racing town Chariots, horses Chariot racing circus Dangerous 200 Infantry, 80 Chariots Duke Klegbert
Pratberg Dania 6000 75% Human, 5% Elf, 5% Orc, 5% Shilting, 5% Shiznit, 5% Other Farming town Cows, wheat Violent 150 Infantry Countess Gindy Bruster
Bog Bridge Dania 5000 70% Human, 20% Orc, 5% Troll, 5% Other Trading town Hemp, furs River bridge Dangerous 50 Infantry, 10 Trolls Earl Trelix Baver
Monks Market Dania 2000 80% Human, 5% Elf, 5% Ignome, 10% Other Farming town Corn The granery Relaxed 20 Infantry Baron Tobert
Town of Dragonberry Dania 1000 80% Human, 10% Hobgoblin, 10% Other The town with more wine than water Wine Unfriendly 20 Infantry Baroness Bustina
Moorglum Fort Dania 1000 70% Human, 10% Orc, 10% Goblin, 5% Shiznit, 5% Other Bandit stronghold in the Moorglum Swamp Furs, skins Dangerous 50 Infantry Roklaw Azhegluk the Bandit Lord
Iron Fist Monastary Dania 200 100% Human Xenox worshipping martial arts school Donkeys Hostile 100 Infantry Sifu Rakrium
Smidgedopolis Frigia 28000 90% Human, 10% Other Capital of Frigia Gold, gems The great idol Sea port Polite 1000 Infantry, 100 Magicians Xantutes the High Priest
Town of Stumble Creek Howling Plain 3000 90% Human, 10% Other Great plains reststop Bison Civil 150 Infantry Baron Simald Thunderlungs
Tolltown Howling Plains 8000 60% Human, 30% Troll, 10% Other Trading and ferry town Sporting goods River ferry Neutral 300 Infantry, 40 Trolls Speaker for the Council Kamidigian
Tenderhooks Howling Plains 2000 90% Human, 10% Other Great plains reststop Rugs Gold Courteous 100 Infantry Baron Segton Beaverkin
Snerd Hypnoboria 16000 90% Human, 10% Other Capital of Hypnoboria Platinum Dangerous 200 Infantry, 40 Magicians Ixferothon the Divine
Logans Bluff Hypnoboria 1000 100% Human No one leaves Pottery, jewelry The great hall Hostile 10 Magicians The Inner Circle
Vindstadt Ilnia 100000 80% Human, 20% Other Capital of Ilnia and Midgrad, the windy city Fish, soy beans, tools Stars Tower, the sports arena, the university Lake port Moderate 1600 Infantry, 400 Cavalry, 60 Killergorillas Emporer Ranke Destri
Undercity Ilnia 26000 60% Goblin, 30% Orc, 5% Dark Elf, 5% Other Daemonic caverns beneath the city of Vindstadt Narcotics, slaves The temple, the cavern lake, giant mushrooms Murderous 2600 Infantry Drek the Daemon Lord
Bervyn Ilnia 12000 80% Human, 5% Elf, 15% Other Trading city Rye, sheep, wagons River bridge Courteous 200 Infantry, 40 Knights The Duchess Varia Dunkin
Lawnoaks Ilnia 8000 80% Human, 20% Other Trading town Hemp, medicinal elixers Dangerous 150 Infantry, 10 Magicians Stelevina the Coven Mistress
Frisk Ilnia 5000 80% Human, 20% Other Farming town Dyes, wheat Civil 100 Infantry Earl Katgut Gamar
Sisiroo Ilnia 1000 90% Shilting, 10% Other Town of low ceilings and large portions Chickens, leather goods Friendly 10 Infantry The Elder Percy Runfall
Samitch Ionia 30000 90% Human, 10% Other Capital of Ionia Pies, wheat, dried meats The theatre Civil 500 Infantry, 100 Cavalry King Adalan III
Husk Ionia 8000 80% Human, 10% Kobald, 10% Other Farming town Bread, wheat Mills Neutral 150 Infantry Earl Bobert Sannet
Hogford Ionia 2000 80% Human, 10% Shilting, 10% Other Farming town Swine, honey Bee hives River ford Good-Natured 50 Infantry Baron Talgar
Town of Walnut Creek Ionia 1000 80% Human, 10% Elf, 10% Other Farming town Horses, nuts Sedate 10 Infantry Baroness Zaria Durang
Hazeltown Ionia 1000 80% Human, 10% Dwarf, 10% Other Farming town Corn, dried fruits The orchards Good-Natured 10 Infantry Baron Sander Akroglas
Shablitz Lusia 55000 80% Human, 5% Merman, 5% Snakeman, 10% Other Capital of Lusia Dried fruits, wine, fine food, slaves The aquaduct, the steam organ Sea port Civil 1000 Infantry, 100 Cavalry, 30 Magicians Quenn Ostrid Jobaria
Weasel Run Lusia 10000 80% Human, 5% Goblin, 5% Elf, 10% Other Farming town Cocoa, rice The weasel racing track Murderous 200 Infantry Duchess Tilena Nibolfox
Venomy Lusia 8000 80% Human, 10% Snakeman, 5% Lizardman, 5% Other The town of a thousand mysteries Coffee, ink The pyramid Unfriendly 200 Infantry Viscountess Tinerva Surnhill
Snake Well Lusia 5000 90% Human, 5% Snakeman, 5% Other The city of snakes Dyes, poisons Hostile 50 Infantry Viscountess Ystrid Garburton
Bubble Beach Lusia 3000 90% Human, 10% Other Resort town Clams, oysters, pearls Winter palace Sea port Courteous 50 Infantry Baroness Welberta Costuma
Rasta Ferry Lusia 2000 80% Human, 10% Dark Elf, 5% Ignome, 5% Other The town of pipeweed Pipeweed, silk The greenhouse River ferry Good-Natured 20 Infantry Baroness Belisia Traiste
Zarko Myseria 60000 70% Human, 5% Dwarf, 10% Elf, 15% Other Capital of Myseria Armor, hunting hawks The Great Arch River bridge Moderate 1200 Infantry King Grulius Ashton
Snarl Swamp City Myseria 12000 90% Elf, 10% Other Capital of Snarl Swamp Spices Civil 500 Infantry King Dorial
Snubart Myseria 8000 80% Human, 10% Elf, 10% Other The most average of all towns Lumber, tea, mules Civil 150 Infantry Earl Aranthus
Pluk Myseria 4000 90% Human, 10% Other Manufacturing town Leather goods, sheep, bows Urbane 100 Infantry Baron Butbert
Cloven Tower Myseria 1000 25% High Elf, 70% Elf, 5% Other Island stronghold on the Crystal Lake in Snarl Swamp Books, magickal trinkets The crystal towers Peaceful 20 Infantry, 20 Magicians Eligol the Elder
Blat Myseria 1000 80% Human, 20% Other Mining town Copper, gold, iron, tin Monument to the dead Violent 50 Infantry Baron Sedoric Manford
Dragon Fist Monastary Myseria 200 50% Human, 50% Other Xen worshipping marshal arts school Goats Civil 100 Infantry Sifu Krofer
Gildor Norsica 20000 80% Human, 10% Dwarf, 10% Other Capital of Norsica Ships, wool The shipyard Lake port Dangerous 800 Infantry Queen Helgar Dragonhelm
Moose Flats Norsica 5000 80% Human, 10% Dwarf, 5% Elf, 5% Other Resort town Mead, beer The hot springs Peaceful 200 Infantry Jarl Nigurd Nigurdson
Belchly Penzik 39000 100% Human Capital of Penzik Glass, locks The library Civil 800 Infantry Queen Teegan XII
Numsford Penzik 13000 100% Human An average town Horses, cloth The mint River ford Hostile 300 Infantry Duke Baxton Kither
Blarney Penzik 7000 100% Human Mining town Coal, peat The prison Unfriendly 300 Infantry Earl Kaleister Doleman
Flutterby Penzik 6000 100% Human Manufacturing town Cloth, clothing Urbane 100 Infantry Earl Titigus Krulcock
Doomford Penzik 4000 100% Human Manufacturing town Crockery, furniture Unfriendly 150 Infantry Baron Statikus Gragnus Viron
Townsworth Penzik 2000 100% Human Farming town Horses, corn Civil 20 Infantry Baron Hastro Kranford
Plebe Ribidia 45000 100% Human Capital of Rabidia Cloth, horses The great column, the museum Sea port Unfriendly 400 Infantry, 500 Cavalry, 80 Knights King Selix IV
Boondock Ribidia 12000 100% Human Fishing town Fish, sheep Sea port Civil 200 Infantry, 50 Cavalry Duke Dulbertus Kresticles
Blumgarden Ribidia 9000 100% Human Plantation town Cotton, cloth The horse racing track Civil 100 Infantry Earl Dayston Pagwood
Slagony Ribidia 8000 100% Human Farming town Cotton, cloth Neutral 200 Infantry Earl Gagnus Herskin
Fairfield Ribidia 4000 100% Human Farming town Barley, corn Moderate 50 Infantry, 50 Cavalry Baron Sarberton Kegton
Third Eye Forge Ribidia 3000 100% Human Manufacturing town Weapons, armor, tools The forge Hostile 100 Infantry Baron Dangley Balbustus
Schteinberg Sconsia 26000 70% Human, 25% Dwarf, 5% Other Mountain stronghold capital of Sconsia Beer, iron, copper The brewery Lake port Neutral 1000 Infantry King Gomalori Ironfoot
Blamberg Sconsia 9000 90% Human, 10% Other Farming town Barley, oxen Unfriendly 400 Infantry Earl Tordan Pangrove
Wolly Knob Sconsia 4000 80% Dwarf, 15% Human, 5% Other Manufacturing town Weapons and armor Peaceful 50 Infantry Baroness Dabina Zutelman
Vixon Cove Sconsia 2000 90% Human, 10% Other Pirate town Pottery, hemp The street of pubs Violent 50 Infantry Baron Blagan the Usurper
Bingles Dairy Sconsia 1000 80% Human, 10% Dwarf, 5% Elf, 5% Other Trading town Dairy products Friendly 10 Infantry Baron Klenix Egelhart
Black Springs Tenesia 15000 80% Human, 5% Orc, 5% Hobgoblin, 5% Elf, 5% Other Capital of Tenesia Charcoal, pepper Violent 300 Infantry King Gradfurt the Strong
Lynchberg Tenesia 8000 90% Human, 5% Lizardman, 5% Other Manufacturing town Boots, leather goods The kennels Unfriendly 200 Infantry Duke Bilibob Branhill
Crab Orchard Tenesia 4000 90% Human, 5% Kobald, 5% Other Farming town Giant flowers, dried fruits Giant flowers Hostile 100 Infantry Duke Gegakus Flarndike
Hogs Head Tenesia 2000 90% Human, 10% Other Backwater town Furs, hunting dogs, peat Violent 100 Infantry Duchess Mavin Dor
Bellbuckle Tenesia 2000 90% Human, 10% Other Mining town Iron, coal Hostile 20 Infantry Duke Golad Mothhill
Hooterburg Tenesia 1000 90% Human, 5% Elf, 5% Other Farming town Corn, cows Courteous 10 Infantry Duke Fanial Tinsturm
Bayne Tharko 35000 50% Human, 30% Orc, 10% Goblin, 10% Other Capital of Tharko Silver, slaves The black pit Mountain pass Violent 2200 Infantry King Azzagurk the Despot
Drugar Tharko 15000 35% Human, 30% Orc, 20% Shiznit, 10% Hobgoblin, 5% Other The flaming town Mules, leather goods The fire pits Chaotic 500 Infantry Count Zulon the Merciless
Hells Bridge Tharko 10000 50% Orc, 30% Human, 10% Goblin, 5% Troll, 5% Other Mining town Nickle, iron The bridge Ravine bridge Chaotic 600 Infantry, 50 Trolls Countess Tistula of Marg
Skumford Tharko 7000 40% Orc, 30% Goblin, 10% Human, 10% Kobald, 5% Shiznit, 5% Other Mining town Iron, sulfer The sulfur springs River ford Unfriendly 500 Infantry Count Begton the Story Teller
New Margolia The Branx 120000 100% Human Underground capital of the Branx and Nordstrad on Mad Hatter Island Adult toys, masks, perfume The blood clock Sea port Dangerous 2400 Infantry, 100 Assassins King Yadrik XIX
Scarbrow The Branx 25000 100% Human Manufacturing town Weapons, cloth The military academy Hostile 1000 Infantry, 40 Knights, 10 Assassins Duke Talius the Gardener
Danwich The Branx 16000 100% Human The great port city Crabs, perfumes The lighthouse, the hospital Sea port Hostile 300 Infantry, 30 Magicians Duchess Gitania Taltree
Ravenslock The Branx 9000 100% Human The town of music Paper, peat The orchestra Unfriendly 200 Infantry Earl Durgian Gabarb
Pickwick The Branx 9000 100% Human Manufacturing town Books, rugs, furniture Civil 100 Infantry Earl Gonagar Teg
Yorkny Flats The Branx 7000 100% Human Farming town Toiletries, rye Civil 100 Infantry Earl Tragkrin Manx
Queens Brook The Branx 4000 90% Human, 10% Other Manufacturing town Hats, wigs, toiletries Friendly 50 Infantry Baron Bagot the Rude
Sandford The Branx 3000 100% Human The town of junk Mechanical gadgets The great rubbish heap Murderous 50 Infantry Baron Bazakon Gerbilkin
Schprengen The Great Lake 10000 80% Merman, 5% Tritan, 15% Other Underwater merman city Fish Dangerous 800 Infantry Queen Sekalb V
Barnicle Island City The Great Lake 3000 80% Human, 10% Orc, 5% Merman, 5% Other Pirate stronghold Fish, narcotics Lake port Murderous 50 Infantry Boood Beard the Pirate King
Punget Sound The Mange 30000 100% Human Capital of the Mange Lobster, wool Windmills Sea port Dangerous 500 Infantry, 100 Cavalry Queen Doma Darkdred
Malgrot The Mange 18000 100% Human Trading town Copper, shoes Lake port Unfriendly 700 Infantry Duke Thokgrin Tegar Dreg
Gorban The Mange 6000 100% Human Manufacturing town Lamps, soap, sweet meats The naval academy Urbane 100 Infantry Earl Fimtim Vandelis
Victory Well The Mange 3000 100% Human Resort town Mineral water The great well Civil 100 Infantry Baroness Gagdalena Urkedar
Hagrove The Mange 2000 100% Human A nondescript town Dried fruits, lumber Hostile 50 Infantry Baron Gamalot Murt
Collins Port The Mange 1000 100% Human Dreary town of secretive families Mirrors, magickal trinkets Sea port Hostile 10 Infantry Baron Waleister Balbin Torg
Karplok Vania 26000 80% Human, 20% Other Capital of Vania Tin, metal workings Ancient sepulchres Violent 500 Infantry, 20 Knights King Amatons Apex
Drakmore Vania 8000 80% Human, 20% Other The city of pale faces Musical instruments, hats, sunglasses Hostile 150 Infantry, 20 Knights Count Pagats Azerim
Glume Vania 4000 80% Human, 10% Orc, 10% Other Mining town Iron, tin Hostile 100 Infantry Count Magan Levigon
Kwaynt Vania 2000 80% Human, 10% Dark Elf, 10% Other A dirty little town Tea, salt Unfriendly 20 Infantry Countess Aminda Gotgrin
Grom Meager World Tunnel 10000 80% Ignome, 10% Dwarf, 10% Other Mining town Silver, gold, gems The tunnels Tunnel waystation Courteous 200 Infantry, 10 Magicians King Argin the Bright
Phoenix Crag City Zonia 42000 70% Human, 5% Hobgoblin, 5% Dwarf, 20% Other Capital of Zonia atop the Phoenix Crag Platinum, rugs The cliffs, the roc nests Desert waystation Hostile 3400 Infantry King Abdule Dodanka
Excide Zonia 18000 50% Human, 50% Other Gambling town Prostitutes Casinos, brothels Dangerous 200 Infantry, 10 Magicians Sultan Stridulon
Marble Flats Zonia 7000 80% Human, 5% Hobgoblin, 5% Beastman, 5% Kobald, 5% Other Desert waystation Camels The sun dial, the dam Unfriendly 300 Infantry Sultana Eterial
Pebble Reach Zonia 4000 90% Human, 5% Merman, 5% Other Mining town Gems, salt The face in the rock Relaxed 150 Infantry Sultan Musevil
Tumbleweed Zonia 2000 90% Human, 5% Sandman, 5% Other Desert waystation Pottery The geysers Desert waystation Sedate 50 Infantry Sultan Omamon
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